Hasn’t it happened to you that you’ve wanted to play a video game from the early 90’s and you’ve been surprised that you can’t get past the first level? The same thing happened to a group of young people who tried to play Contra, a Nintendo classic, and were not able to pass the initial level. Frustrated and annoyed by the ridicule they received on the internet, the Guys declared that the game was too difficult, it had no autosave points and that one died very easily. Even though these guys had a lot of experience playing video games, they couldn’t even get past the first level of a game that dated back almost 30 years.
What happened caused many to wonder if current games are easier than those that were released during what is considered the golden age of video games. Several experts on the subject declared that one of the reasons why the games of past decades are so difficult lies in the limited technological resources with which developers counted in those years. To counteract that, they strived to raise the difficulty of the game, but without making it impossible to pass.
Video games like Contra, Battletoads or Double Dragon emphasize more the difficulty in their mechanics, especially in the final levels, because that way they achieve that the player will keep more hours trying to pass it. The challenge was to memorize the game patterns in order to progress. The player had to earn the right to overcome the I play at the point of effort and determination, something many veteran connoisseurs declare absent in several current titles, which focus more on the story than They narrate that in the game mechanics. The latter is due to the fact that currently many players are impatient, and if it were not for an attractive story, they would stop playing.
Social Media Author: [RonLaoHu]