Mortal Kombat 11 Aftermatch is the expansion of the original game Mortal Kombat 11, which adds new scenarios, new characters, a continuation of the story and the return of the remembered “Friendship” that instead of killing the opponent (Fatality), the player decides to be nicer by doing some joke or non-violent action.
Once the concept of this action is understood, one can begin to understand the musical decisions made by “Wilbert Roget, II” to accompany these scenes, starting with the speed of the work (approximately 112 bpm) which gives us an animated movement. .
The tonality of the Work is Bb major (Bb - C - D - Eb - F - G - A - Bb). We know that the larger scale in itself is associated with the joyful and festive, however, if we wanted to refine this idea further, we would say that the tonality of Bb transmits to us a Magnificent character, joyful love, a clear conscience, goals and desires for a world. best. Although this tends to be ambiguous, we cannot deny that each tonality has its own personality.
Harmony follows a 2-chord pattern that repeats endlessly (as is often the case in most video game compositions):
Bb | Gm | Bb | Gm |
Although it should be mentioned that in order to show that the 4-bar cycle is closed, the bass makes a chromatic movement advancing from G to Bb of the new cycle (G - G # - A - Bb). It seems incredible but the more obvious we are in making these cycles notice, the listener will feel more comfortable and receptive to the work.
There are other musical pieces that are part of the action “Friendship” specifies one or another character (for example Sheeva, Jax, Colector, spaw etc), but most of them come from this song.
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